Josh proved himself to be a highly valuable member of our team of contractors, always willing to take on new challenges and prolific at learning new skills as our projects demanded. He undertook programming tasks using the Unity engine, including VR gameplay features, audio, bug fixing and frame rate optimizations, as well as additional technical art tasks to ensure that our environments not only looked state-of-the-art but were performance friendly too.
Easy to work with and flexible, Josh worked well with our other team members and contributed valuable ideas to our projects. He is a hard worker, making sure that every detail was just right on the tasks that he worked on. Indeed, Josh continued to support our projects after formal production ended, sharing as much pride in the end result as we have. We will be working with Josh again in future.
CEO, Spark XR Inc.